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m (Protected "Rivers" (‎[edit=sysop] (indefinite) ‎[move=sysop] (indefinite)) [cascading])
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|header3 = Movement
 
|header3 = Movement
 
|label11 = Pipe
 
|label11 = Pipe
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|data11 = n/a}}'''Rivers''' are one of the less ideal terrain features in the game to travel through or around. Land vehicles cannot cross them, requiring another path to get to areas blocked off by Rivers. Foot soldiers may ford them, but [[Infantry]] will be slowed down considerably in the process.
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Like Roads, Rivers provide absolutely no defense, so leaving Foot soldiers in rivers is ill advised as they will take high damage from most any attack while in a river.

Revision as of 04:15, 20 April 2018

Rivers
River2 River1River3
Various rivers
Info
Defense 0
Movement
Foot 2
Boots 1
Treads n/a
Tires n/a
Air 1
Sea n/a
Lander n/a
Pipe n/a

Rivers are one of the less ideal terrain features in the game to travel through or around. Land vehicles cannot cross them, requiring another path to get to areas blocked off by Rivers. Foot soldiers may ford them, but Infantry will be slowed down considerably in the process.

Like Roads, Rivers provide absolutely no defense, so leaving Foot soldiers in rivers is ill advised as they will take high damage from most any attack while in a river.