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− | [[File:Aw2colin.png]] |
+ | [[File:Aw2colin.png]] [[File:Power4.gif]] |
+ | ==Summary== |
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+ | N/A |
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+ | ==Abilities== |
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− | Units cost -20% less to build, but are -10% weaker in offense |
+ | <p style="border-style: initial; border-color: initial; margin-top: 1em; margin-bottom: 1em; ">Units cost -20% less to build, but are -10% weaker in offense</p> |
− | Power: Gold Rush -- Funds are multiplied by 1.5 |
+ | <p style="border-style: initial; border-color: initial; ">Power: Gold Rush -- Funds are multiplied by 1.5</p> |
− | Super: Power of Money -- Unit attack percentage increases by (3.333 * Funds/1000)% |
+ | <p style="border-style: initial; border-color: initial; ">Super: Power of Money -- Unit attack percentage increases by (3.333 * Funds/1000)%</p> |
+ | ==Strategy== |
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− | [[File:Power4.gif]] |
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+ | N/A |
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[[Category:Commanding Officers]] |
[[Category:Commanding Officers]] |
Revision as of 00:34, 24 September 2011
Summary
N/A
Abilities
Units cost -20% less to build, but are -10% weaker in offense
Power: Gold Rush -- Funds are multiplied by 1.5
Super: Power of Money -- Unit attack percentage increases by (3.333 * Funds/1000)%
Strategy
N/A